
After a hands-on preview, Inverse spoke with Mitsuno, co-director Takefumi Terada, and cinematic artist Roosa Jokiaho about Forspoken’s narrative ambitions, the reasons behind the delay, and fan reception. Forspoken is a big piece of that experimentation, looking markedly different from what you’d expect from the team behind Final Fantasy XV. Square Enix is experimenting with a lot of new IPs lately, including Triangle Strategy, The Centennial Case, and Harvestella. “I think they're going to be in for a very captivating and enjoyable story,”.

“I don't think fans should worry about the writing style,” Creative Producer Raio Mitsuno tells Inverse. With the game’s recent delay and an overwhelmingly negative fan response to marketing, Square Enix’s ambitious new IP is left in a weird spot, especially seeing as this is the first title developed by Luminous Productions, a new studio founded by the development team of Final Fantasy XV in 2018.ĭespite everything, the team behind Forspoken is absolutely confident in the experience they’ve created.
